BTC $ 49,224.71 0.83412%
ETH $ 1,652.21 7.37002%
MARKET CAP $ 1527 bln 5.79%
ICOs 6,530

VR Park

ICO Ended
12,923 Views
Our project is designed to accelerate the development and integration of virtual reality technologies in various areas. At our fingertips, virtual reality parks are able to provide users with not only a modern and exciting way to have fun, but also reveal other opportunities of virtual reality, such as holding exhibitions with full immersion in the exposition and safe training in conditions close to reality. In addition, we are creating a platform for developing and distributing games and other software products that use virtual reality technology in various areas.

Already today, virtual reality technology is radically changing the process of user interaction with virtual worlds and various applied computer programs. This leads to a reforming of public opinion about games and works with applications, thanks to the transformation of these processes into an active type of activity that does not cause harm to health, as well as making them as native as possible. Together with each project participant, Virtual Reality Park Limited accelerates the distribution and integration of virtual reality into various processes, which will help make many human activities more fruitful and more useful.
7.4
TOTAL SCORE
7.3
ICO PROFILE

(weight: 45%)

6
SOCIAL ACTIVITY

(weight: 35%)

10
TEAM PROOF

(weight: 20%)

Get widget
General
Website: Visit
White paper: Read
Pre-sale Time: 20 June 2024 - 20 Aug 2010
ICO Time: 20 Aug 2024 - 20 Apr 2017
Whitelist/KYC: KYC
Country: UK
Token info
Ticker: VR
Platform: Ethereum
Token Type: Utility
Available for sale: 3,900,000 VR
Financial
ICO Price: 1.0000 USD
Soft cap: 800,000 USD
Hard cap: 3,000,000 USD
Q4 2016
Foundation of the Virtual Park company.

Development of body tracking and motion capture technology.

Development and construction of the first alpha version of the body control costume.

Development of the camera system for body position tracking in spac.

Integration of Leap Motion and writing of the software to capture the movement of the hands.
Q1 2017
Building System.

The first tests of body control suit with synchronization of VR motion capture cameras.

Development of stable software.

Building and testing the first full version of the platform.

Optimization of space position reading algorithms.
Q2 2017
Construction of the system.

Presentation of the technology to the company's first investors and the first round of attracting investments.

Development of VR applications and starting work on the SDK.

Re-testing and debugging the tracking system.

Development of interactive weapons for VR games and interactive objects.
Q3 2017
Exploring the needs of the VR market.

Analysis of business needs and target audience of Virtual Reality.

Own investments to create a test version of the Virtual Park ecosystem.

Launch of the first platform in test mode.

Setting up a Body Control System.

Design project of the platform and formation of a strategy for the platform to enter the open market.
Q4 2017
Early Product Version.

Presentation of the SDK to third-party developers.

Attracting a second round of investments in the project..

Acquaintance of the project with users in open areas

Software development to expand the functionality of Virtual Parks.

Review of technology solutions and platform positioning in the open market.

PR and marketing of open areas.
Q1-Q4 2018
Preparation for the distribution of tokens.

Preparation the use of blockchain networks in the Virtual Park ecosystem.

Getting started on the Virtual Park project regulations.

Attracting consultants.

Acquaintance of the project with potential investors.

Development fundraising company.

Overview of the technology solutions and platform positioning.

Media plan development and marketing research.

Registration of Virtual Park in the UK.
Q1 2019
Distribution of VR tokens.

Virtual Park project presentation on the open market.

Virtual Park Marketing Campaign.

Start attracting capital to scale the project to the world market.

Road Show in Asia and Europe.

Distribution of VR tokens.

Summing up and making construction regulations.
Q2 2019
Payment in blockchain VR Token.

Construction of the first Virtual Parks after distribution of tokens.

Development of VR apps marketplace for VR Market.
Q3-Q4 2019
Effective promotion and integration.

API development for integration with Virtual Park apps.

The second stage of the construction of parks in the USA.

Summing up interim results and public report.

Localization of the platform into additional languages.

Starting blockchain network and introducing VR token into circulation.
Last screenshot taken on 25 Mar 2020
VR Park ICO
Screenshots taken on 25 Feb 2019
Kirill Granev
CEO
Takes part in this project only
German Molchanov
CCO
Takes part in this project only
Katarina Stabredova
PR Director
No participating data
Andrey Vinnikov
Frontend Developer
Participates in several projects
Yuriy Lavroushen
Full Stack Developer
No participating data
Dmitry Turovets
Project promotion specialist
Takes part in this project only
Andrey Gillikh
Developer of advanced UX/UI
No participating data
Mikhail Gerasimov
IT specialist
No participating data
Alyona Ivanova
Editor-In-Chief
No participating data
Oksana Tovstoles
Chief manager of our project
No participating data
Alexandra Fefelova
Illustrator
No participating data
Ruslan Sadovnikov
Chief Legal Advisor
Takes part in this project only
Alexey Gagarin
Specialist in the promotion of projects in the media
Takes part in this project only
Bakhodur Madzhitov
Web programming specialist
No participating data
Alyona Kachan
Multi-skilled designer
No participating data
Evgeny Saratovtsev
DevOps engineer
Takes part in this project only
Ksenia Oleynik
Multidisciplinary specialist
No participating data
Aidar Salimov
3D graphic designer and illustrator
No participating data

Advisors (2)

Dmitry Musersky
Olympic champion of 2012 in volleyball
No participating data
Dmitry Teryomenko
Legionnaire of the Ukrainian national volleyball team
No participating data
HEIGHT - 0px
WIDTH - 0px
PUT THIS CODE TO YOUR WEBSITE
ICO List
Other Interesting ICOs
Active
Xend Finance
Xend Finance (XF) is a decentralized Credit Union protocol built to optimize, improve and add value to the core operations of credit unions globally. Xend Finance is decentralizing savings, lending, borrowing and investment operations of credit unions as well as providing multi-level interest returns to members of these unions. Xend Finance (XF) is the first protocol to target this over $2.2 Trillion credit union global market.
Pre-Sale
BeatBind
BeatBind connects musicians, venues, event organizers and fans to create the most memorable music events on Earth. BeatBind aims to become the long-awaited platform for music event organization, with BBND being the cryptocurrency token used for all its transactions. The current state of the music events industry is highly fragmented, everyone's individual networks limiting their reach. The Internet proved that's not how the world needs to operate - as other industries move toward open digital solutions, the music event industry is lagging heavily behind. Scalping and ticket forgery steal value from organizers, and a lack of data mining and collection in the industry makes revenue predictions inaccurate, which in turn makes events risky ventures - hurting artists, venues, and fans equally. BeatBind will aim to solve these problems one by one through the development of its Platform and wider ecosystem. The key idea is to allow all participants in the event organization ecosystem to efficiently connect and interact. We will capitalize on the high demand for the best artists, organizers, and venues and raise their rates significantly using various auction models. BeatBind will give rising artists more opportunities both locally and globally. Furthermore, fans will be able to directly purchase tickets from organizers of all events created on BeatBind, preventing fraud, forgery, and ticket scalping. A new free market like this will encompass creation of the events of every kind, from concerts and festivals to exclusive private parties. As the Platform scales, barriers of entry will be lowered significantly for all parties. And finally, BBND as the official token will capture a good part of that new value, which will be created for the first time in the world on BeatBind.
Active
Mindsync
Mindsync is a platform to solve customer's tasks with AI technologies competitions as well as a marketplace for these solutions and training datasets. Our mission is to bring together the best artificial intelligence experts and hackers, data scientists, machine learning developers, big data and computing power suppliers, investors, volunteers in one place to make better AI solutions more available, cheaper, simpler for a wide range of customers, accelerate its development and create a world’s marketplace for AI solutions.
Upcoming
Earth Token
The Natural Asset Exchange blockchain platform and Earth Token cryptocurrency initial coin offering (ICO) token sale provides a unique opportunity to truly transform the Natural Capital Asset market, by creating a Natural Asset Marketplace that allows all stakeholders in the climate value chain to participate.
Upcoming
Nova Mining
Nova Mining is a mining operation established in North Macedonia. Nova Mining's goal is to install the largest mining farm through crowdfunding (using an Ethereum-based smart contract) and to make the community accessible to an industrial-scale cryptocurrency mining facility.
Active
BitMinutes
BitMinutes is the first prepaid airtime token to provide low-cost financial services to the world's two billion unbanked consumers. BitMinutes serve as the universal cryptocurrency for enabling global telecommunications providers, retail merchants and a network of trusted agents to offer free money transfer and guaranteed loans to six billion cellphone users. The primary goal of Bitminutes ICO is to provide access to key financial services for over two billion unbanked worldwide.